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The way out

"The way out" was a playable area that I was responsible for creating with my art team. It existed within a larger world of post apocalyptic tunnels and structures. This area was created independently and then placed in the larger map.
This scene was composed entirely in Unreal Engine using its tools, and a kit that was created by my incredibly talented Art Team.
I was responsible for Art Direction, room layout, set dressing, composition and lighting.

The way out

The way out